Monster Roster
This is simply a master list of monsters created for Chimera Basic. Stats are provided in “short form” for easy cut-and-paste into your own encounter descriptions.
Ant, giant (1d4) (Lvl 1; MR 4”±1d2; WL 1 (T); DF 2 (+2); AB Athletics +1, Sneak +2; AT 1 bite +1 (IM +2, Dmg 1d2+grip†); SP Bug; RS +1: SR 9; ML 15; AL n/a)
Ape (1d4) (Lvl 3; MR 13”±1d8; WL 5 (L); DF 3 (+1); AB Athletics +2; AT 1 bite +2 (IM -1, Dmg 1d8); 2 fists +2 (IM -1, Dmg 1d6); SP Charge, Infravision; RS +3: SR 11; ML 12; AL n/a)
Beetle, giant (1d4) (Lvl 2; MR 8”±1d4; WL 3 (S); DF 2 (+1); AB Athletics +1, Sneak +2; AT 1 bite +1 (IM +1, Dmg 1d4); SP Bug, Photosensitive; RS +2: SR 10; ML 14; AL n/a)
Centipede, giant (1d4) (Lvl 1; MR 4”±1d2; WL 1 (T); DF 1 (+1); AB Athletics +1, Sneak +1; AT 1 bite +1 (IM +2, Dmg 1d2+paralysis†); SP Bug; RS +1: SR 9; ML 15; AL n/a)
Crab, giant (1d4) (Lvl 1; MR 8”±1d4; WL 2 (S); DF 3 (+1); AB Athletics +1, Sneak +1; AT 2 claws +1 (IM +1, Dmg 1d4+grip†); SP Bug; RS +1: SR 9; ML 15; AL n/a)
Defence Robot (1) (Lvl 2; MR 12”±1d6; WL 4 (M); DF 4 (+2); AB Athletics +1, Fight +1, Observe +2, Shoot +2; AT 2 blasters +2 (IM +0, Dmg 1d6, Rng 4”, RoF 1‡); 1 vibroblade +1 (IM +0, Dmg 1d6); SP Construct, Insulation, Resistance (edged, piercing), Stout, Tough; RS +2: SR 12; ML 16; AL n/a)
Ghoul (1d6) (Lvl 2; MR 10”±1d6; WL 2 (M); DF 2 (+1); AB Athletics +1, Sneak +1; AT 2 claws +1 (IM +1, Dmg 1d6+paralysis†); SP Undead; RS +2: SR 10; ML n/a; AL n/a)
Goblin (2d6) (Lvl 1; MR 7”±1d4; WL 2 (S); DF 1 (+1); AB Fight +1, Shoot +2, Sneak +2; AT 1 weapon (IM +2, Dmg bw); SP Infravision, Photosensitive; RS +1: SR 9; ML 15; AL C)
Ogre (1d4) (Lvl 4; MR 11”±1d8; WL 5 (L); DF 3 (+1); AB Athletics +2, Fight +3, Mettle +2; AT 1 weapon (IM -1, Dmg bw); SP Batter, Stout; RS +4: SR 10; ML 10; AL C)
Skeleton (1d6) (Lvl 1; MR 10”±1d4; WL 2 (M); DF 1 (+0); AB Fight +0, Sneak +2; AT 1 weapon (IM -2, Dmg bw); SP Gimp, Resistance (edged, piercing), Slow, Undead; RS +1: SR 9; ML n/a; AL n/a)
Snake, constrictor (1) (Lvl 3; MR 10”±1d4; WL 4 (M); DF 2 (+0); AB Athletics +2, Observe +1, Sneak +2; AT 1 bite +2 (IM -2, Dmg 1d6); SP Gimp, Grip†, Slow; RS +3: SR 12; ML 13; AL n/a)
Spider, hunting (1d4) (Lvl 2; MR 8”±1d4; WL 2 (S); DF 2 (+1); AB Athletics +1, Observe +4, Sneak +2; AT 1 bite +1 (IM +1, Dmg 1d4+venom† (RR: TN 8, Dmg 1d4)); SP Bug, Pounce; RS +2: SR 14; ML 14; AL n/a)
Troll (1) (Lvl 6; MR 12”±1d8; WL 7 (L); DF 4 (+2); AB Athletics +4, Sneak +2, Survival +2; AT 2 claws +4 (IM -1, Dmg 1d8+1); SP Batter, Regeneration; RS +6: SR 14; ML 10; AL N)
Zombie (1d4) (Lvl 2; MR 10”±1d4; WL 2 (M); DF 2 (+0); AB Athletics +1, Sneak +2; AT 1 fist +1 (IM -2, Dmg 1d6); SP Gimp, Resistance (bludgeoning), Slow, Undead; RS +2: SR 10; ML n/a; AL n/a)