Acquiring Powers

Classes that wield powers do so via a certain Sperk (e.g., Essence, Miracles, Spells, et al.). A separate “instance” of the Sperk must be acquired for each school accessed.

Each time this Sperk is acquired, the character chooses the school it represents. He automatically gains one randomly chosen power from the school selected, and may acquire other powers from that school as part of character advancement.

As with other Sperks, every time the character gets access to a new power school, his AdCost increases by +1.